Spin for a personality trait
Spin and the wheel picks a trait, with a short line on what it looks like in a character. It’s made for writers, role-players and anyone designing an original character. There are four lists:
- Strengths & flaws: a strength, then a flaw, all the way around the wheel.
- Strengths: sixteen positive traits like loyal, witty and determined.
- Flaws: sixteen flaws like stubborn, reckless and hot-headed.
- Quirks: small habits like humming, collecting odd things or quoting movies.
Build a character in four spins
- Spin Strengths for their best quality.
- Spin Strengths again for a second one.
- Spin Flaws for what gets them into trouble.
- Spin Quirks for something memorable.
A loyal, witty, reckless character who talks to plants already has a story waiting to happen.
Tip: The most interesting characters have a flaw that clashes with a strength. Brave but anxious, or honest but secretive. Spin until you get a pair that pulls in opposite directions.
For OC and role-play
Fill out an original character in one sitting: personality here, then hair color, eye color and a superpower if they need one. For drawing ideas, the what to draw wheel has a Character (OC) ideas list.
Classroom and games
- Creative writing: students spin a trait and write a short scene showing it, without naming it.
- Acting game: spin a trait and act out ordering coffee in that personality.
- Story dice, wheel style: spin three traits and invent a character around them.